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Computer and Video Games Come of Age Conference

MIT Building 26, Room 100 Access Via 60 Vassar Street, Cambridge, MA, United States

The time has come to take an inventory of today's game industry and envision tomorrow's technological innovations and creative implications.

Half-Real: A Video Game in the Hands of a Player

MIT Building 1, Room 136 33 Massachusetts Avenue, Cambridge, MA, United States

Jesper Juul: "Video game players are neither rational solvers of abstract problems, nor daydreamers in fictional worlds, but both of these things with shifting emphasis."

GAMBIT Videogame Lecture Series

MIT Building 2, Room 151 182 Memorial Drive, Cambridge, MA, United States

Members of Comparative Media Studies' GAMBIT Research Staff will deliver from 2-3PM each day a different videogame-based lecture.

GAMBIT Game Lab Tour

GAMBIT Game Lab 5 Cambridge Center, Cambridge, MA, United States

The tour concludes with our weekly Friday Games at GAMBIT where you will have a chance to play some of the newest videogames.

Code and Platform in Computational Media

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA, United States

This talk will describe how looking at the code and platform levels can enhance our comparative media studies of computational works.

GAMBIT Exhibit Grand Opening at MIT Museum

MIT Museum 314 Main Street, Cambridge, MA, United States

Expect the unexpected when you play some of the newest video games to come from the Singapore-MIT GAMBIT Game Lab in the MIT Museum's new display.

Play StarCraft 2

GAMBIT Game Lab, NE25, Room 311 5 Cambridge Center, Cambridge, MA, United States

Play Blizzard Entertainment's creations and give them vital feedback while crushing your enemies!